Learning Autodesk Maya 2016 Training Video

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A Practical Training Course That Teaches Real World Skills In this project-based Learning Autodesk Maya 2016 video tutorial series, you'll quickly have relevant skills for real-world applications. Follow along with our expert instructor in this training course to get: Concise, informative and broadcast-quality Learning Autodesk Maya 2016 training videos delivered to your desktop The ability to learn at your own pace with our intuitive, easy-to-use interface A quick grasp of even the most complex Learning Autodesk Maya 2016 subjects because they're broken into simple, easy to follow tutorial videos Practical working files further enhance the learning process and provide a degree of retention that is unmatched by any other form of Learning Autodesk Maya 2016 tutorial, online or offline...so you'll know the exact steps for your own projects. Course Fast Facts: Only 6.5 hours to complete this course 54 tutorial videos Expert instructors lead each course Download to any Windows PC or Mac and save for viewing off line Course is accessible 24/7 from any computer once downloaded You can study from home or at work at your own pace in your own time Course Description In this Learning Autodesk Maya 2016 training course, expert author Todd Palamar will teach you the basic fundamentals of Autodesk Maya. This course is designed for the absolute beginner, meaning no previous experience with Autodesk Maya is required.

You will start by touring the Maya interface, then jump into learning about nodes and transformations. From there, Todd will teach you about polygon modeling, including how to select polygon components, extrude faces, and how to extrude along a curve. This video tutorial also covers texturing, rigging and weighting, and animation. Finally, you will learn about rendering with mental ray.

Once you have completed this computer based training course, you will be be fully capable of modeling, texturing,...

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Requisitos: System Requirements - Digital Download Digital Download: Microsoft Windows XP or higher, Mac OS X 10.4 or higher. Minimum screen resolution of 1024x768 Digital Download specific requirements: Between 1GB and 6GB of available hard drive space (depending on the training course) An Internet connection with sufficient bandwidth. You must have at least a 56K modem connection (Broadband recommended). Most modern ADSL and Cable internet solutions will be sufficient. Do I need...

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Online

O que se aprende nesse curso?

Basic
Basic IT training
Animation
Basic IT
Rendering
Maya training
Autodesk
Skills and Training

Programa

  • 01. Introduction
    • Introduction To Maya
    • About The Author
    • What To Expect
    • Maya Help
    • 0105 How To Access Your Working Files
  • 02. The Maya Interface
    • Interface Overview
    • Hotbox And Marking Menus
    • Camera Control
    • Projects
  • 03. Nodes And Transformations
    • 0301 Primitive Objects
    • 0302 Transforming Objects
    • 0303 Parenting And Grouping
    • 0304 Hypergraph
    • 0305 Outliner
    • 0306 Image Planes
    • 0307 Introduction To Curves
    • 0308 Modifying Curves
  • 04. Polygon Modeling
    • 0401 Understanding Polygons
    • 0402 Selecting Polygon Components
    • 0403 Basic Structure - Part 1
    • 0404 Basic Structure - Part 2
    • 0405 Extrude Faces - Part 1
    • 0406 Extrude Faces - Part 2
    • 0407 Edge Loops
    • 0408 Mirror Geometry
    • 0409 Normals
    • 0410 Sculpting
    • 0411 Bridge - Part 1
    • 0412 Bridge - Part 2
    • 0413 Bevel
    • 0414 Booleans
    • 0415 Quad Draw
  • 05. Texturing
    • 0501 UV Mapping - Part 1
    • 0502 UV Mapping - Part 2
    • 0503 Mirror And Layout UVs
    • 0504 Applying Custom Textures - Part 1
    • 0505 Applying Custom Textures - Part 2
  • 06. Rigging and Weighting
    • 0601 Understanding Joints
    • 0602 Creating A Skeleton
    • 0603 Binding Geometry
    • 0604 Painting Weights
    • 0605 Mirror Weights
    • 0606 IK Handles
    • 0607 Basic Rigging
    • 0608 Node Editor
  • 07. Animation
    • 0701 Setting Key Frames
    • 0702 Animating
    • 0703 Dope Sheet
    • 0704 Graph Editor - Part 1
    • 0705 Graph Editor - Part 2
    • 0706 Graph Editor - Part 3
  • 08. Rendering With Mental Ray
    • 0801 Batch Rendering
    • 0802 Mental Ray
  • 09. Conclusion
    • 0901 Conclusion

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