Cinema 4D Lite for After Effects Video TutorialsCareerVision Training
£72 - (R$313)
- Campus online
O que se aprende nesse curso?
After Effects training
• Format: DVD or Instant Download
• Duration: 7.5 Hours (55 lessons)
• Instructor: Jeff Sengstack
• Platform: Windows PC or Mac
In this CINEMA 4D Lite training course, expert author Jeff Sengstack teaches you the basic tools you will need to create 3D models in this version of CINEMA 4D. With this software, you will have the ability to create, import, and animate 3D content and render it within Adobe After Effects.
Once you have opened CINEMA 4D Lite from within After Effects, Jeff will show you how to set it up and take you through the user interface. You will then jump right into learning how to add and adjust basic, parametric, and 3D objects such as a cube or sphere. This video based training course will teach you how to use Splines and the NURBS component to create 3D objects. From there, Jeff will demonstrate how to create, edit, and apply materials to objects. You will create reflective surfaces using Reflection and Environment channels. This training course also shows you how to organize a CINEMA 4D project for further editing in After Effects.
Once you have completed this video based training course for CINEMA 4D Lite, you will understand how to use the tools available to you for creating, animating and rendering 3D models with this software. Working files are included, allowing you to follow along with the author throughout the lessons.
Benefits of this Software Training:
• Tuition by expert tutors.
• Narrated training videos demonstrate the key tools and professional techniques
helping you to work faster and smarter.
• Learning is fast as the trainers guide you using simplistic terms and minimal jargon.
• Personal Tutoring - Step-by-step video training from your own desktop.
Delivered via DVD/CD training or online tuition.
• The tutor transfers knowledge to you quickly and effectively.
• All the concepts of each application are explained clearly and precisely.
• Course works on PC and Mac.
• Alternative to a boring book or manual and expensive training courses,
seminars and amp; classes.
• Jump to and from lessons - learn at your own pace.
• The visual and practical nature shortens the learning curve compared to standard
The following sections are available for free viewing. Click on the links below to get started.00. Free Videos From This Course Who Should Take This Course Author Jeff Sengstacks Background Creating A New, Default CINEMA 4D Scene Understanding The Animation Palette Examining And Adding Parametric 3D Objects Converting Illustrator Files To 3D Objects Modelling Surfaces With HyperNURBS Applying And Examining Material Presets Applying Materials To Polygons Viewing The Timeline Keyframe And F-Curve Modes Standard Lights: Omni, Spot, Area And Infinite Using Tags To Replace C4D Objects In AE Comps 01. Introduction 0101 Who Should Take This Course 0102 What Is CINEMA 4D Lite 0103 Setting Up The Working Files 0104 The CINEMA 4D Lite-After Effects Workflow 0105 Explaining CINEWARE And CINERENDER - Part 1 0106 Explaining CINEWARE And CINERENDER - Part 2 02. Setting Up CINEMA 4D Lite 0201 Opening CINEMA 4D Lite From After Effects 0202 Registering And Updating CINEMA 4D Lite 0203 Checking, Updating, And Using Contextual Help 0204 Creating A New, Default CINEMA 4D Scene 0205 Changing Preferences And Shortcuts 03. Explaining The User Interface 0301 Checking Out The Managers 0302 Examining Icon Palettes 0303 Controlling The View Panel And Viewports 0304 Understanding The Animation Palette 04. Adding And Adjusting Parametric 3D Objects 0401 Examining And Adding Parametric 3D Objects 0402 Moving, Scaling And Rotating Parametric Objects 0403 Changing Parametric Object Properties 0404 Using Null Objects And Parent-Child Hierarchy 0405 Creating Models Using Multiple Objects 05. Create Objects Using Splines And Extrude NURBS 0501 Working With Parametric Splines 0502 Using Spline Drawing Tools To Create Objects 0503 Converting Illustrator Files To 3D Objects 0504 Extruding And Adjusting 3D Text 06. Using Modelling And Deformation Objects 0601 Viewing Spline-Based NURBS Object Generators 0602 Modelling Surfaces With HyperNURBS 0603 Duplicating Objects With Array And Instance 0604 Combine Objects/Splines: Boolean And Spline Mask 0605 Using Bend, Bulge, Shear, Taper, And Twist 0606 Using Explosion FX, Formula, And Wind 07. Creating, Editing, And Applying Materials 0701 Understanding Material Channels And Properties 0702 Applying And Examining Material Presets 0703 Adjusting The Color Channel 0704 Using Luminance, Fog, Specular, and Glow 0705 Working with Reflection And Environment 0706 Adjusting Opacity: Transparency And Alpha 0707 Using Bump, Normal, Displacement, And Diffusion 0708 Applying Multiple Materials To Fillets And Caps 08. Working With Points, Edges, And Polygons 0801 Making Objects Editable 0802 Adjusting Points, Edges, And Polygons 0803 Applying Materials To Polygons 09. Creating Basic Animations Using Keyframes 0901 Autokeying And Record Active Objects Methods 0902 Keyframing Individual Properties 0903 Viewing The Timeline Keyframe And F-Curve Modes 0904 Using Fracture With Plain And Random Effectors 10. Using C4D And AE Lights And Cameras 1001 Standard Lights: Omni, Spot, Area And Infinite 1002 Animating The C4D Sun-Light 1003 Adding, Adjusting, And Animating C4D Cameras 1004 Using The Target Tag With Cameras And Lights 1005 Exporting AE Cameras And Lights In C4D Files 11. Additional C4D-to-AE Workflow Tips and Tricks 1101 Using Tags To Replace C4D Objects In AE Comps 1102 Using C4D Multi-Pass Elements In After Effects 1103 Using CINEMA 4D Layers In After Effects 12. Conclusion 1201 Additional Resources And Goodbye 1202 Author Jeff Sengstacks Background