Bentley Microstation v8i 3D Video Tutorial Course

CareerVision Training
Distancia

£75 - (R$328)

Informação importante

  • Training
  • Beginner
  • A distância
  • Duração:
    Flexible
  • Quando:
    à escolha
  • Envio de material didático
Descrição

COURSE INCLUDES
• Format: DVD-ROM
• Duration: 12.25 Hours (153 lessons)
• Instructor: Peter Mann
• Platform: Windows PC or Mac
• Date Released 08-04-2013


COURSE INTRODUCTION

In this MicroStation 3D training course from Peter Mann, you will learn how to use the 3D tools and drawing techniques that are available to you in this powerful CAD software from Bentley. This course is designed for the advanced MicroStation user, and the completion of the Infinite Skills Level 1 and Level 2 MicroStation V8i tutorials (or equivalent) is highly recommended.

All the major 3D tools available to you are covered in this video tutorial. Some of the more important tools covered include; how to use Accudraw in 3D, working with primitive solids, and how to surface your primitives.

Informação importante

Requisitos: This is a DVD Video Tutorial Course which is shipped to you. Work through the video tutorials at your own pace. If you have the software you can practice along with the instructor using the same exercise files as the instructor which are included on the DVD. The narrated training videos demonstrate the key tools and professional techniques helping you to work faster and smarter. All the concepts of each application are explained clearly and precisely. The DVD works on PC and Mac. You can jump to and from lessons and work at your own pace.

Instalações

Instalações e datas

Início Localização
à escolha
Distance Learning

O que se aprende nesse curso?

Design techniques
Perspective Drawing
3D drawing
Accudraw in 3D
Photo Realistic Renders

Programa

01. Getting Started
0101 Introduction To The 3D Level 3 Course
0102 About The Author
02. Models And Views
0201 Units Of Measure
0202 Design File Settings
0203 The Design Cube
0204 The View Windows
0205 Drawing A Step Block
0206 The Extra Views And Dynamic Rotation
0207 View Coordinates And View Rotations
0208 Setting The Active Depth
0209 Setting The Display Depth
0210 Clip Volumes
0211 Clip Masks
03. Accudraw In 3D
0301 View Compass Orientation
0302 Design Cube Orientation
0303 Design Cube Orientation With The E Shortcut
0304 Sloping Faces And Exercises
0305 Auxiliary Coordinate System - Part 1
0306 Auxiliary Coordinate System - Part 2
0307 3D Point Input
04. 3D Primitive Tools
0401 Slab Solid
0402 Shading The Slabs
0403 Non-Orthographic Slab Exercise
0404 Sphere Solid
0405 Cylinder Solid
0406 Cone Solid
0407 Torus Solid
0408 Wedge And Pyramid Solids
0409 Elliptical, Ellipsoid, And Polyhedron Solids
0410 Manipulate And Modify Tools
0411 Exercises
05. Create Solids Tools
0501 Extrusion Tool - Part 1
0502 Extrusion Tool - Part 2
0503 Rotating An Extrusion
0504 Stretching Elements
0505 Extrusion Spin Angle
0506 Extrusion Scale Exercise
0507 Extrusions And Holes
0508 Extrusion Exercise - Part 1
0509 Extrusion Exercise - Part 2
0510 Solids By Revolution
0511 Reusing Profiles
0512 Full And Partial Solids Exercise
0513 Solid By Extrusion Along Tool
0514 Coat Hanger Exercise
0515 Thicken Surface Tool
0516 Linear Solids
06. Modify Solids Tools
0601 Draw On Solid And Modify Solid Tools - Part 1
0602 Modify Solid - Part 2
0603 Delete Solid Entity And Taper Face Tools
0604 Shell Solid And Replace Face
0605 Boolean Tools - Unite Solids
0606 Boolean Tools - Intersect Solids
0607 Boolean Tools - Subtract Solids
0608 Trim Solids
0609 Cut Solids By Curves
0610 Fillet Edges
0611 Chamfer Edges And Edit Primitives Tools
0612 Solids Exercises
07. Solids Utility Tools
0701 Convert To Solid
0702 Align 3D Elements - Part 1
0703 Align 3D Elements - Part 2
0704 Extract Faces Or Edges
0705 Change Smart Solid Display And Remove Entity By Size
08. Create Surfaces
0801 Creating B-Splines
0802 Surface Display
0803 Primitive Surfaces
0804 Create Surfaces Tools
09. Free-Form Surfaces
0901 Loft Surface - Part 1
0902 Loft Surface - Part 2
0903 Loft Surface - Part 3
0904 Loft Surface - Part 4
0905 Loft Surface - Part 5
0906 Swept Surface Along Curves - Part 1
0907 Swept Surface Along Curves - Part 2
0908 Swept Surface Along Curves - Part 3
0909 Helical Surface And Loft Rectangle To Circle Tools
0910 Surface By Network Of Curves
0911 Construct Surface By Edges Or By Corner Points
0912 B-Spline Surface By Points
0913 Planar Surface By Points
0914 Exercises
10. Modify Surfaces
1001 Trim Surfaces
1002 Trim Surfaces By Curves
1003 Untrim Surface And Stitch Surfaces
1004 Offset Surface, Change Surface Normal, And Extend Surface
1005 Merge Surfaces And Fillet Surfaces
1006 Fillet Surfaces Along Curves And Blend Surfaces Tools
1007 Modify B-Spline Surface And Surface Utilities Tool Boxes
1008 Exercise
1009 Mesh Tools
11. 2D/3D, Cells And Patterning
1101 Exporting 2D/3D Designs
1102 3D Cells
1103 Googles 3D Warehouse And Sketchup
1104 Patterning
12. Drawing Composition
1201 General Concepts
1202 Setup The Bushing Design - Part 1
1203 Setup The Bushing Design - Part 2
1204 Fence Clip Method
1205 Cached Lines Display
1206 Place Fitted Sections Method - Part 1
1207 Place Fitted Sections Method - Part 2
1208 Place Fitted Sections Method - Part 3
1209 Hypermodels - Part 1
1210 Hypermodels - Part 2
1211 Dimensions In Sheets
1212 Copy-Fold Reference Tool
13. Perspective Views And Basic Camera Setup
1301 Perspective Projections
1302 Change View Perspective Tool
1303 Camera Perspective - Exterior
1304 Camera Perspective - Interior
14. Lights And Advanced Camera Settings
1401 Luxology Rendering Introduction
1402 Lights Types
1403 Placing Lights - Part 1
1404 Placing Lights - Part 2
1405 Area Lights
1406 Saving Rendered Views
1407 Advanced Camera Setups
15. Material Assignments
1501 Table Exercise And Material Options
1502 Material Definitions
1503 Assign Materials By Level And Color - Part 1
1504 Assign Materials By Level And Color - Part 2
1505 Assign Materials As Attributes
1506 Bowl And Table Materials
1507 High Quality Render
1508 Procedural Textures And Additional Information
16. Advanced Rendering Setup
1601 Import And Edit The House Design
1602 Editing 3D Cells
1603 Inserting 3D Cells
1604 Edit And Move 3D Cells And Elements
1605 Render An Interior Camera View
1606 Walls, Floor, And Ceiling Materials
1607 Adding A Window
1608 Applying Exterior Finishes
1609 Multi-Layer Materials
17. Luxology Photo-Realistic Rendering
1701 Introduction To Photo-Realistic Rendering
1702 Default Render Setups
1703 Adding Sunlight (Directional Light)
1704 Volume Effects - Spot Lights
1705 Volume Effects - Directional Light And North Direction
1706 Special Material Effects - Part 1
1707 Special Material Effects - Part 2
1708 Luxology Exteriors
1709 Background Settings
1710 Environmental Settings - Part 1
1711 Environmental Settings - Part 2
1712 Housing Survey Drawing
1713 Adding A Sun Image
1714 Adding Fog To A Scene
18. Solar Studies And Flythroughs
1801 Solar Studies
1802 Shadow Movies
1803 Flythroughs
1804 Final Thoughts