Bentley Microstation v8i 3D Training

CareerVision Training
Em Birmingham (Reino Unido)

£72 - (R$278)

Informação importante

  • Curso
  • Birmingham (Reino Unido)

  The following course, offered by Career vision, will help you improve your skills and achieve your professional goals. During the program you will study different subjects which are deemed to be useful for those who want to enhance their professional career. Sign up for more information!

Informação importante

Instalações e datas

Início Localização

Careervision 61 Caroline Street,, B3 1UF, West Midlands, Reino Unido

O que se aprende nesse curso?

3d training



 •  Format: DVD or Download
 •  Duration: 12.25 Hours (153 lessons)
 •  Instructor: Peter Mann
 •  Platform: Windows PC or Mac
 •   Date Released 08-04-2013

In this MicroStation 3D training course from Peter Mann, you will learn how to use the 3D tools and drawing techniques that are available to you in this powerful CAD software from Bentley. This course is designed for the advanced MicroStation user, and the completion of the Infinite Skills Level 1 and Level 2 MicroStation V8i tutorials (or equivalent) is highly recommended.

All the major 3D tools available to you are covered in this video tutorial. Some of the more important tools covered include; how to use Accudraw in 3D, working with primitive solids, and how to surface your primitives. You will learn how to present your designs in various formats, work with lighting and perspective and techniques for attaching materials to objects. Peter also teaches you advanced rendering techniques in order to show off your designs in the best possible way, including how to create photo realistic renders.

By the completion of this MicroStation V8i 3D training video, you will have a clear understanding of how to use the 3D tools and features available to you in MicroStation. You will also have hands on experience with these tools with the working files that are provided by the author for use throughout the training course.

Benefits of this Software Training:
 •  Tuition by expert tutors.
 •  Narrated training videos demonstrate the key tools and professional techniques
        helping you to work faster and smarter.
 •  Learning is fast as the trainers guide you using simplistic terms and minimal jargon.
 •  Personal Tutoring - Step-by-step video training from your own desktop.
        Delivered via DVD/CD training or online tuition.
 •  The tutor transfers knowledge to you quickly and effectively.
 •  All the concepts of each application are explained clearly and precisely.
 •  Course works on PC and Mac.
 •  Alternative to a boring book or manual and expensive training courses,
        seminars and amp; classes.
 •  Jump to and from lessons - learn at your own pace.
 •  The visual and practical nature shortens the learning curve compared to standard
        training manuals.


Free Demo Videos are available for free viewing. Click on the links below to get started.

00. Free Videos From This Course Introduction To The 3D Level 3 Course About The Author Drawing A Step Block Sloping Faces And Exercises Elliptical, Ellipsoid, And Polyhedron Solids Extrusions And Holes Fillet Edges Extract Faces Or Edges Primitive Surfaces Swept Surface Along Curves - Part 1 Mesh Tools Patterning Hypermodels - Part 1 Perspective Projections Luxology Rendering Introduction Assign Materials By Level And Color - Part 1 Render An Interior Camera View Adding A Sun Image Shadow Movies 01. Getting Started 0101 Introduction To The 3D Level 3 Course 0102 About The Author 02. Models And Views 0201 Units Of Measure 0202 Design File Settings 0203 The Design Cube 0204 The View Windows 0205 Drawing A Step Block 0206 The Extra Views And Dynamic Rotation 0207 View Coordinates And View Rotations 0208 Setting The Active Depth 0209 Setting The Display Depth 0210 Clip Volumes 0211 Clip Masks 03. Accudraw In 3D 0301 View Compass Orientation 0302 Design Cube Orientation 0303 Design Cube Orientation With The E Shortcut 0304 Sloping Faces And Exercises 0305 Auxiliary Coordinate System - Part 1 0306 Auxiliary Coordinate System - Part 2 0307 3D Point Input 04. 3D Primitive Tools 0401 Slab Solid 0402 Shading The Slabs 0403 Non-Orthographic Slab Exercise 0404 Sphere Solid 0405 Cylinder Solid 0406 Cone Solid 0407 Torus Solid 0408 Wedge And Pyramid Solids 0409 Elliptical, Ellipsoid, And Polyhedron Solids 0410 Manipulate And Modify Tools 0411 Exercises 05. Create Solids Tools 0501 Extrusion Tool - Part 1 0502 Extrusion Tool - Part 2 0503 Rotating An Extrusion 0504 Stretching Elements 0505 Extrusion Spin Angle 0506 Extrusion Scale Exercise 0507 Extrusions And Holes 0508 Extrusion Exercise - Part 1 0509 Extrusion Exercise - Part 2 0510 Solids By Revolution 0511 Reusing Profiles 0512 Full And Partial Solids Exercise 0513 Solid By Extrusion Along Tool 0514 Coat Hanger Exercise 0515 Thicken Surface Tool 0516 Linear Solids 06. Modify Solids Tools 0601 Draw On Solid And Modify Solid Tools - Part 1 0602 Modify Solid - Part 2 0603 Delete Solid Entity And Taper Face Tools 0604 Shell Solid And Replace Face 0605 Boolean Tools - Unite Solids 0606 Boolean Tools - Intersect Solids 0607 Boolean Tools - Subtract Solids 0608 Trim Solids 0609 Cut Solids By Curves 0610 Fillet Edges 0611 Chamfer Edges And Edit Primitives Tools 0612 Solids Exercises 07. Solids Utility Tools 0701 Convert To Solid 0702 Align 3D Elements - Part 1 0703 Align 3D Elements - Part 2 0704 Extract Faces Or Edges 0705 Change Smart Solid Display And Remove Entity By Size 08. Create Surfaces 0801 Creating B-Splines 0802 Surface Display 0803 Primitive Surfaces 0804 Create Surfaces Tools 09. Free-Form Surfaces 0901 Loft Surface - Part 1 0902 Loft Surface - Part 2 0903 Loft Surface - Part 3 0904 Loft Surface - Part 4 0905 Loft Surface - Part 5 0906 Swept Surface Along Curves - Part 1 0907 Swept Surface Along Curves - Part 2 0908 Swept Surface Along Curves - Part 3 0909 Helical Surface And Loft Rectangle To Circle Tools 0910 Surface By Network Of Curves 0911 Construct Surface By Edges Or By Corner Points 0912 B-Spline Surface By Points 0913 Planar Surface By Points 0914 Exercises 10. Modify Surfaces 1001 Trim Surfaces 1002 Trim Surfaces By Curves 1003 Untrim Surface And Stitch Surfaces 1004 Offset Surface, Change Surface Normal, And Extend Surface 1005 Merge Surfaces And Fillet Surfaces 1006 Fillet Surfaces Along Curves And Blend Surfaces Tools 1007 Modify B-Spline Surface And Surface Utilities Tool Boxes 1008 Exercise 1009 Mesh Tools 11. 2D/3D, Cells And Patterning 1101 Exporting 2D/3D Designs 1102 3D Cells 1103 Googles 3D Warehouse And Sketchup 1104 Patterning 12. Drawing Composition 1201 General Concepts 1202 Setup The Bushing Design - Part 1 1203 Setup The Bushing Design - Part 2 1204 Fence Clip Method 1205 Cached Lines Display 1206 Place Fitted Sections Method - Part 1 1207 Place Fitted Sections Method - Part 2 1208 Place Fitted Sections Method - Part 3 1209 Hypermodels - Part 1 1210 Hypermodels - Part 2 1211 Dimensions In Sheets 1212 Copy-Fold Reference Tool 13. Perspective Views And Basic Camera Setup 1301 Perspective Projections 1302 Change View Perspective Tool 1303 Camera Perspective - Exterior 1304 Camera Perspective - Interior 14. Lights And Advanced Camera Settings 1401 Luxology Rendering Introduction 1402 Lights Types 1403 Placing Lights - Part 1 1404 Placing Lights - Part 2 1405 Area Lights 1406 Saving Rendered Views 1407 Advanced Camera Setups 15. Material Assignments 1501 Table Exercise And Material Options 1502 Material Definitions 1503 Assign Materials By Level And Color - Part 1 1504 Assign Materials By Level And Color - Part 2 1505 Assign Materials As Attributes 1506 Bowl And Table Materials 1507 High Quality Render 1508 Procedural Textures And Additional Information 16. Advanced Rendering Setup 1601 Import And Edit The House Design 1602 Editing 3D Cells 1603 Inserting 3D Cells 1604 Edit And Move 3D Cells And Elements 1605 Render An Interior Camera View 1606 Walls, Floor, And Ceiling Materials 1607 Adding A Window 1608 Applying Exterior Finishes 1609 Multi-Layer Materials 17. Luxology Photo-Realistic Rendering 1701 Introduction To Photo-Realistic Rendering 1702 Default Render Setups 1703 Adding Sunlight (Directional Light) 1704 Volume Effects - Spot Lights 1705 Volume Effects - Directional Light And North Direction 1706 Special Material Effects - Part 1 1707 Special Material Effects - Part 2 1708 Luxology Exteriors 1709 Background Settings 1710 Environmental Settings - Part 1 1711 Environmental Settings - Part 2 1712 Housing Survey Drawing 1713 Adding A Sun Image 1714 Adding Fog To A Scene 18. Solar Studies And Flythroughs 1801 Solar Studies 1802 Shadow Movies 1803 Flythroughs 1804 Final Thoughts